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Flying Colors (2005)
1–4 players · 240 min · age 12+ · ★ 7.5 on BGG
- Players
- 1–4
- Play time
- 240 min
- Age
- 12+
- Complexity
- Medium
- BGG rating
- 7.5/10
Best for 1–4 players aged 12+ who like age of reason games — medium complexity, plays in 240 min.
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About Flying Colors
Flying Colors recreates naval actions during the height of the Age of Sail, from small engagements to full battles involving dozens of ships in each fleet. Play is fast, furious, and does not require the pre-plotted movement found in many other naval games. Instead, a simple initiative and command system allows players to activate and maneuver their fleets in a realistic manner, indicating how older commanders adhered to rules of engagement where more forward thinking command…
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Mechanics: Dice Rolling, Grid Movement, Hexagon Grid, Line of Sight, Simulation · Designer: Mike Nagel
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Flying Colors FAQ
- How many players is Flying Colors?
- Flying Colors plays with 1–4 players, ages 12 and up.
- How long does Flying Colors take to play?
- A game of Flying Colors takes 240 min, at medium complexity (3.0/5 on BoardGameGeek).
- Is Flying Colors any good?
- Flying Colors rates 7.5/10 from 744 BoardGameGeek ratings. It is a age of reason / american revolutionary war game built around dice rolling, grid movement, hexagon grid.
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