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Harpoon (Third Edition) (1987)

2 players · 180 min · age 12+ · ★ 6.4 on BGG

Players
2
Play time
180 min
Age
12+
Complexity
Medium-heavy
BGG rating
6.4/10

Best for 2 players aged 12+ who like aviation / flight games — medium-heavy complexity, plays in 180 min.

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Harpoon (Third Edition) board game box cover

About Harpoon (Third Edition)

Harpoon simulates modern naval warfare. Its rules tell how ships and aircraft move, detect enemy contacts, and attack them. Weapons inflict realistic effects, and proper naval tactics produce accurate and believable results. The die-cut counters included in the game make it possible to take this game home and start playing. Tom Clancy's books Hunt for Red October and Red Storm Rising used Harpoon as a source. (The game was not based on the books.) To quote from the Author's N

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Aviation / FlightMiniaturesModern WarfareNauticalWargame

Mechanics: Dice Rolling, Line of Sight, Measurement Movement, Secret Unit Deployment, Simulation · Designer: Larry Bond

Players: 2P

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Harpoon (Third Edition) FAQ

How many players is Harpoon (Third Edition)?
Harpoon (Third Edition) plays with 2 players — it is a strict 2-player game, ages 12 and up.
How long does Harpoon (Third Edition) take to play?
A game of Harpoon (Third Edition) takes 180 min, at medium-heavy complexity (4.0/5 on BoardGameGeek).
Is Harpoon (Third Edition) any good?
Harpoon (Third Edition) rates 6.4/10 from 305 BoardGameGeek ratings. It is a aviation / flight / miniatures game built around dice rolling, line of sight, measurement movement.