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Kampfgruppe Peiper II ASL Historical Module 3 (1993)

2 players · 120 min · age 12+ · ★ 7.9 on BGG

Players
2
Play time
120 min
Age
12+
Complexity
Heavy
BGG rating
7.9/10

Best for 2 players aged 12+ who like expansion for base-game games — heavy complexity, plays in 120 min.

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Kampfgruppe Peiper II  ASL Historical Module 3 board game box cover

About Kampfgruppe Peiper II ASL Historical Module 3

Third Historical Module for Advanced Squad Leader, recreating the destruction of the German SS during the Battle of the Bulge. 3 historical-accurate 23x31 mapsheets, 2 of which fit together for a larger combined map and a third stand-alone map, 6 scenarios, campaign game, and requires ASL, Beyond Valor, Yanks and Kampfgruppe Peiper I to play. Expands: Advanced Squad Leader Kampfgruppe Peiper I: ASL Historical Module 2 Expanded by: Fortress Cassino: The Road to Rome

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Expansion for Base-gameWargameWorld War II

Mechanics: Hexagon Grid · Designer: Don Greenwood, Philippe Leonard

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Kampfgruppe Peiper II ASL Historical Module 3 FAQ

How many players is Kampfgruppe Peiper II ASL Historical Module 3?
Kampfgruppe Peiper II ASL Historical Module 3 plays with 2 players — it is a strict 2-player game, ages 12 and up.
How long does Kampfgruppe Peiper II ASL Historical Module 3 take to play?
A game of Kampfgruppe Peiper II ASL Historical Module 3 takes 120 min, at heavy complexity (4.5/5 on BoardGameGeek).
Is Kampfgruppe Peiper II ASL Historical Module 3 any good?
Kampfgruppe Peiper II ASL Historical Module 3 rates 7.9/10 from 211 BoardGameGeek ratings. It is a expansion for base-game / wargame game built around hexagon grid.