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Templar Intrigue (2014)

7–10 players · 15–30 min · age 13+ · ★ 5.1 on BGG

Players
7–10
Play time
15–30 min
Age
13+
Complexity
Light
BGG rating
5.1/10

Best for 7–10 players aged 13+ who like bluffing games — light complexity, plays in 15–30 min.

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Templar Intrigue board game box cover

About Templar Intrigue

Like Werewolf, Templar Intrigue is a game of hidden information, partial information, deduction, deception, and accusations. Unlike Werewolf, Templar Intrigue does not require a moderator, has no player elimination, and plays VERY fast. Players in Templar Intrigue are split into two teams — those loyal to France (and thus King Phillip), and those loyal to the Templars — and of course, you might not know who is on your team. After dealing out the cards, you go thro

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BluffingCard GameDeductionMedievalPolitical

Mechanics: Deduction, Hidden Roles, Team-Based Game · Designer: Michael Mindes

Players: 7P · 8P

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Templar Intrigue FAQ

How many players is Templar Intrigue?
Templar Intrigue plays with 7–10 players, ages 13 and up.
How long does Templar Intrigue take to play?
A game of Templar Intrigue takes 15–30 min, at light complexity (1.4/5 on BoardGameGeek).
Is Templar Intrigue any good?
Templar Intrigue rates 5.1/10 from 226 BoardGameGeek ratings. It is a bluffing / card game game built around deduction, hidden roles, team-based game.