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Terrible Swift Sword The Three Days of Gettysburg (1976)

2–6 players · 420–4200 min · age 12+ · ★ 7.5 on BGG

Players
2–6
Play time
420–4200 min
Age
12+
Complexity
Medium-heavy
BGG rating
7.5/10

Best for 2–6 players aged 12+ who like american civil war games — medium-heavy complexity, plays in 420–4200 min.

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Terrible Swift Sword  The Three Days of Gettysburg board game box cover

About Terrible Swift Sword The Three Days of Gettysburg

Three full days of Gettysburg at a small-unit level including counters for individual leaders and horses. Many short scenarios are available but its appeal is the 125-turn 60+-hour full game. Inspiration for the Great Battles of the American Civil War series of games. The name Terrible Swift Sword is taken from the Civil War era song "Battle Hymn of the Republic," which has in its opening lines "He hath loosed the fateful lightning of his terrible swift sword.&

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American Civil WarPost-NapoleonicWargame

Mechanics: Dice Rolling, Hexagon Grid, Ratio / Combat Results Table, Zone of Control · Designer: Richard H. Berg

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Terrible Swift Sword The Three Days of Gettysburg FAQ

How many players is Terrible Swift Sword The Three Days of Gettysburg?
Terrible Swift Sword The Three Days of Gettysburg plays with 2–6 players, ages 12 and up.
How long does Terrible Swift Sword The Three Days of Gettysburg take to play?
A game of Terrible Swift Sword The Three Days of Gettysburg takes 420–4200 min, at medium-heavy complexity (4.2/5 on BoardGameGeek).
Is Terrible Swift Sword The Three Days of Gettysburg any good?
Terrible Swift Sword The Three Days of Gettysburg rates 7.5/10 from 372 BoardGameGeek ratings. It is a american civil war / post-napoleonic game built around dice rolling, hexagon grid, ratio / combat results table.