13 Days The Cuban Missile Crisis / Similar games
18 games like 13 Days The Cuban Missile Crisis
The best games like 13 Days The Cuban Missile Crisis are Twilight Struggle, Labyrinth The War on Terror and 1989 Dawn of Freedom — the closest of 18 ranked alternatives, scored by shared mechanics and category. Twilight Struggle shares modern warfare, political, wargame with 13 Days The Cuban Missile Crisis.
Every alternative below links to its own 13 Days The Cuban Missile Crisis-style fact page, drawn from MeeplePick’s bluffing / modern warfare shelf.
Ranked by shared category (3 pts) and mechanics (2 pts), bonus within 0.7 of 13 Days The Cuban Missile Crisis’s 2.4 weight, then BoardGameGeek’s Bayesian rating — one entry per series, 18 shown.
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- 1. Twilight Struggle (2005)Shares with 13 Days The Cuban Missile Crisis: Modern Warfare, Political, Wargame, Action/Event, Advantage Token, Area Majority / Influence, Campaign / Battle Card Driven +1 more · 5 of 13 Days The Cuban Missile Crisis’s 6 mechanics (83%)vs 13 Days The Cuban Missile Crisis: both play at 2 · ~105 min longer · +1.2 heavier
- 2. Labyrinth The War on Terror (2010)Shares with 13 Days The Cuban Missile Crisis: Modern Warfare, Political, Wargame, Action/Event, Area Majority / Influence, Campaign / Battle Card Driven · 3 of 13 Days The Cuban Missile Crisis’s 6 mechanics (50%)vs 13 Days The Cuban Missile Crisis: both play at 2 · plays solo · ~135 min longer · +1.3 heavier
- 3. 1989 Dawn of Freedom (2012)Shares with 13 Days The Cuban Missile Crisis: Modern Warfare, Political, Wargame, Area Majority / Influence, Campaign / Battle Card Driven, Hand Management · 3 of 13 Days The Cuban Missile Crisis’s 6 mechanics (50%)vs 13 Days The Cuban Missile Crisis: both play at 2 · ~105 min longer · +0.9 heavier
- Shares with 13 Days The Cuban Missile Crisis: Bluffing, Political, Wargame, Area Majority / Influence, Hand Management · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)vs 13 Days The Cuban Missile Crisis: no player-count overlap (3–6 vs 2–2) · scales to 6 · ~135 min longer · +1.4 heavier
- 5. Quartermaster General The Cold War (2018)Shares with 13 Days The Cuban Missile Crisis: Modern Warfare, Political, Wargame, Area Majority / Influence, Hand Management · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)vs 13 Days The Cuban Missile Crisis: no player-count overlap (3–6 vs 2–2) · scales to 6 · ~60 min longer · +0.3 heavier
- 6. GKR Heavy Hitters (2018)Shares with 13 Days The Cuban Missile Crisis: Modern Warfare, Wargame, Area Majority / Influence, Hand Management · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)vs 13 Days The Cuban Missile Crisis: both play at 2 · plays solo · scales to 4 · ~45 min longer · +0.4 heavier
- Shares with 13 Days The Cuban Missile Crisis: Modern Warfare, Wargame, Campaign / Battle Card Driven, Hand Management · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)vs 13 Days The Cuban Missile Crisis: both play at 2 · plays solo · scales to 6 · ~60 min longer · +0.4 heavier
- 8. BattleLore (2006)Shares with 13 Days The Cuban Missile Crisis: Wargame, Area Majority / Influence, Campaign / Battle Card Driven, Hand Management · 3 of 13 Days The Cuban Missile Crisis’s 6 mechanics (50%)vs 13 Days The Cuban Missile Crisis: both play at 2 · ~15 min longer · +0.4 heavier
- 9. Junta (1978)Shares with 13 Days The Cuban Missile Crisis: Bluffing, Political, Wargame, Hand Management · 1 of 13 Days The Cuban Missile Crisis’s 6 mechanics (17%)vs 13 Days The Cuban Missile Crisis: both play at 2 · scales to 7 · ~195 min longer · +0.5 heavier
- Shares with 13 Days The Cuban Missile Crisis: Political, Wargame, Area Majority / Influence, Campaign / Battle Card Driven, Hand Management · 3 of 13 Days The Cuban Missile Crisis’s 6 mechanics (50%)vs 13 Days The Cuban Missile Crisis: both play at 2 · scales to 3 · ~255 min longer · +1 heavier
- 11. Colonialism (2013)Shares with 13 Days The Cuban Missile Crisis: Bluffing, Political, Area Majority / Influence, Campaign / Battle Card Driven, Hand Management · 3 of 13 Days The Cuban Missile Crisis’s 6 mechanics (50%)vs 13 Days The Cuban Missile Crisis: both play at 2 · scales to 4 · ~45 min longer · +0.6 heavier
- 12. Cold War CIA vs KGB (2007)Shares with 13 Days The Cuban Missile Crisis: Bluffing, Modern Warfare, Political, Area Majority / Influence · 1 of 13 Days The Cuban Missile Crisis’s 6 mechanics (17%)vs 13 Days The Cuban Missile Crisis: both play at 2 · about the same length · 0.5 lighter
- 13. We the People (1993)Shares with 13 Days The Cuban Missile Crisis: Wargame, Action/Event, Area Majority / Influence, Campaign / Battle Card Driven, Hand Management · 4 of 13 Days The Cuban Missile Crisis’s 6 mechanics (67%)vs 13 Days The Cuban Missile Crisis: both play at 2 · ~75 min longer · +0.4 heavier
- 14. Andean Abyss (2012)Shares with 13 Days The Cuban Missile Crisis: Modern Warfare, Political, Wargame, Area Majority / Influence, Campaign / Battle Card Driven · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)vs 13 Days The Cuban Missile Crisis: both play at 2 · plays solo · scales to 4 · ~315 min longer · +1.4 heavier
- 15. Mythic Battles Pantheon (2017)Shares with 13 Days The Cuban Missile Crisis: Wargame, Campaign / Battle Card Driven, Hand Management · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)vs 13 Days The Cuban Missile Crisis: both play at 2 · scales to 4 · ~30 min longer · +0.7 heavier
- 16. Forbidden Stars (2015)Shares with 13 Days The Cuban Missile Crisis: Bluffing, Wargame, Area Majority / Influence, Hand Management · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)vs 13 Days The Cuban Missile Crisis: both play at 2 · scales to 4 · ~105 min longer · +1.5 heavier
- 17. Watergate (2019)Shares with 13 Days The Cuban Missile Crisis: Political, Action/Event, Hand Management · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)vs 13 Days The Cuban Missile Crisis: both play at 2 · about the same length · same complexity
- 18. Kemet (2012)Shares with 13 Days The Cuban Missile Crisis: Wargame, Area Majority / Influence, Hand Management · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)vs 13 Days The Cuban Missile Crisis: both play at 2 · scales to 5 · ~60 min longer · +0.6 heavier
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Frequently asked
- What game is most like 13 Days The Cuban Missile Crisis?
- Twilight Struggle (2005) is the closest match to 13 Days The Cuban Missile Crisis, sharing modern warfare, political, wargame. It rates 8.3/10 on BoardGameGeek.
- What should I play if I like 13 Days The Cuban Missile Crisis?
- Twilight Struggle, Labyrinth The War on Terror, 1989 Dawn of Freedom are the top-ranked alternatives to 13 Days The Cuban Missile Crisis in the MeeplePick database, matched on medium-light complexity as well as mechanics. All 18 are ranked on this page with the shared mechanics shown for each.
- Is Twilight Struggle harder than 13 Days The Cuban Missile Crisis?
- Compared with 13 Days The Cuban Missile Crisis, Twilight Struggle is +1.2 heavier and ~105 min longer (3.6 vs 2.4 complexity on BoardGameGeek's 1–5 scale).
Narrow it down
best 2-player board games · action/event games · advantage token games · area majority / influence games · campaign / battle card driven games
Looking for the original? See the full 13 Days The Cuban Missile Crisis fact page — players, play time, age and complexity.