13 Days The Cuban Missile Crisis / Similar games

18 games like 13 Days The Cuban Missile Crisis

The best games like 13 Days The Cuban Missile Crisis are Twilight Struggle, Labyrinth The War on Terror and 1989 Dawn of Freedom — the closest of 18 ranked alternatives, scored by shared mechanics and category. Twilight Struggle shares modern warfare, political, wargame with 13 Days The Cuban Missile Crisis.

Every alternative below links to its own 13 Days The Cuban Missile Crisis-style fact page, drawn from MeeplePick’s bluffing / modern warfare shelf.

Ranked by shared category (3 pts) and mechanics (2 pts), bonus within 0.7 of 13 Days The Cuban Missile Crisis’s 2.4 weight, then BoardGameGeek’s Bayesian rating — one entry per series, 18 shown.

As an Amazon Associate, MeeplePick earns from qualifying purchases at no extra cost to you.

  1. 2 players · 120–180 min · ★ 8.3 · Medium-heavy
    Shares with 13 Days The Cuban Missile Crisis: Modern Warfare, Political, Wargame, Action/Event, Advantage Token, Area Majority / Influence, Campaign / Battle Card Driven +1 more · 5 of 13 Days The Cuban Missile Crisis’s 6 mechanics (83%)
    vs 13 Days The Cuban Missile Crisis: both play at 2 · ~105 min longer · +1.2 heavier
    View Twilight Struggle on Amazon →
  2. 1–2 players · 180 min · ★ 7.6 · Medium-heavy
    Shares with 13 Days The Cuban Missile Crisis: Modern Warfare, Political, Wargame, Action/Event, Area Majority / Influence, Campaign / Battle Card Driven · 3 of 13 Days The Cuban Missile Crisis’s 6 mechanics (50%)
    vs 13 Days The Cuban Missile Crisis: both play at 2 · plays solo · ~135 min longer · +1.3 heavier
    View Labyrinth The War on Terror on Amazon →
  3. 2 players · 150 min · ★ 7.8 · Medium
    Shares with 13 Days The Cuban Missile Crisis: Modern Warfare, Political, Wargame, Area Majority / Influence, Campaign / Battle Card Driven, Hand Management · 3 of 13 Days The Cuban Missile Crisis’s 6 mechanics (50%)
    vs 13 Days The Cuban Missile Crisis: both play at 2 · ~105 min longer · +0.9 heavier
    View 1989 Dawn of Freedom on Amazon →
  4. 3–6 players · 120–240 min · ★ 7.6 · Medium-heavy
    Shares with 13 Days The Cuban Missile Crisis: Bluffing, Political, Wargame, Area Majority / Influence, Hand Management · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)
    vs 13 Days The Cuban Missile Crisis: no player-count overlap (3–6 vs 2–2) · scales to 6 · ~135 min longer · +1.4 heavier
  5. 3–6 players · 90–120 min · ★ 7.3 · Medium
    Shares with 13 Days The Cuban Missile Crisis: Modern Warfare, Political, Wargame, Area Majority / Influence, Hand Management · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)
    vs 13 Days The Cuban Missile Crisis: no player-count overlap (3–6 vs 2–2) · scales to 6 · ~60 min longer · +0.3 heavier
  6. 1–4 players · 60–120 min · ★ 7.7 · Medium
    Shares with 13 Days The Cuban Missile Crisis: Modern Warfare, Wargame, Area Majority / Influence, Hand Management · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)
    vs 13 Days The Cuban Missile Crisis: both play at 2 · plays solo · scales to 4 · ~45 min longer · +0.4 heavier
  7. 1–6 players · 30–180 min · ★ 7.7 · Medium
    Shares with 13 Days The Cuban Missile Crisis: Modern Warfare, Wargame, Campaign / Battle Card Driven, Hand Management · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)
    vs 13 Days The Cuban Missile Crisis: both play at 2 · plays solo · scales to 6 · ~60 min longer · +0.4 heavier
  8. 8. BattleLore (2006)
    2 players · 60 min · ★ 7.4 · Medium
    Shares with 13 Days The Cuban Missile Crisis: Wargame, Area Majority / Influence, Campaign / Battle Card Driven, Hand Management · 3 of 13 Days The Cuban Missile Crisis’s 6 mechanics (50%)
    vs 13 Days The Cuban Missile Crisis: both play at 2 · ~15 min longer · +0.4 heavier
  9. 9. Junta (1978)
    2–7 players · 240 min · ★ 6.7 · Medium
    Shares with 13 Days The Cuban Missile Crisis: Bluffing, Political, Wargame, Hand Management · 1 of 13 Days The Cuban Missile Crisis’s 6 mechanics (17%)
    vs 13 Days The Cuban Missile Crisis: both play at 2 · scales to 7 · ~195 min longer · +0.5 heavier
  10. 2–3 players · 240–360 min · ★ 8.2 · Medium
    Shares with 13 Days The Cuban Missile Crisis: Political, Wargame, Area Majority / Influence, Campaign / Battle Card Driven, Hand Management · 3 of 13 Days The Cuban Missile Crisis’s 6 mechanics (50%)
    vs 13 Days The Cuban Missile Crisis: both play at 2 · scales to 3 · ~255 min longer · +1 heavier
  11. 11. Colonialism (2013)
    2–4 players · 90 min · ★ 6.8 · Medium
    Shares with 13 Days The Cuban Missile Crisis: Bluffing, Political, Area Majority / Influence, Campaign / Battle Card Driven, Hand Management · 3 of 13 Days The Cuban Missile Crisis’s 6 mechanics (50%)
    vs 13 Days The Cuban Missile Crisis: both play at 2 · scales to 4 · ~45 min longer · +0.6 heavier
  12. 2 players · 30–60 min · ★ 6.6 · Medium-light
    Shares with 13 Days The Cuban Missile Crisis: Bluffing, Modern Warfare, Political, Area Majority / Influence · 1 of 13 Days The Cuban Missile Crisis’s 6 mechanics (17%)
    vs 13 Days The Cuban Missile Crisis: both play at 2 · about the same length · 0.5 lighter
  13. 13. We the People (1993)
    2 players · 120 min · ★ 7.3 · Medium
    Shares with 13 Days The Cuban Missile Crisis: Wargame, Action/Event, Area Majority / Influence, Campaign / Battle Card Driven, Hand Management · 4 of 13 Days The Cuban Missile Crisis’s 6 mechanics (67%)
    vs 13 Days The Cuban Missile Crisis: both play at 2 · ~75 min longer · +0.4 heavier
  14. 14. Andean Abyss (2012)
    1–4 players · 360 min · ★ 7.6 · Medium-heavy
    Shares with 13 Days The Cuban Missile Crisis: Modern Warfare, Political, Wargame, Area Majority / Influence, Campaign / Battle Card Driven · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)
    vs 13 Days The Cuban Missile Crisis: both play at 2 · plays solo · scales to 4 · ~315 min longer · +1.4 heavier
  15. 2–4 players · 60–90 min · ★ 8.4 · Medium
    Shares with 13 Days The Cuban Missile Crisis: Wargame, Campaign / Battle Card Driven, Hand Management · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)
    vs 13 Days The Cuban Missile Crisis: both play at 2 · scales to 4 · ~30 min longer · +0.7 heavier
  16. 16. Forbidden Stars (2015)
    2–4 players · 120–180 min · ★ 8.0 · Medium-heavy
    Shares with 13 Days The Cuban Missile Crisis: Bluffing, Wargame, Area Majority / Influence, Hand Management · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)
    vs 13 Days The Cuban Missile Crisis: both play at 2 · scales to 4 · ~105 min longer · +1.5 heavier
  17. 17. Watergate (2019)
    2 players · 30–60 min · ★ 8.0 · Medium-light
    Shares with 13 Days The Cuban Missile Crisis: Political, Action/Event, Hand Management · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)
    vs 13 Days The Cuban Missile Crisis: both play at 2 · about the same length · same complexity
  18. 18. Kemet (2012)
    2–5 players · 90–120 min · ★ 7.7 · Medium
    Shares with 13 Days The Cuban Missile Crisis: Wargame, Area Majority / Influence, Hand Management · 2 of 13 Days The Cuban Missile Crisis’s 6 mechanics (33%)
    vs 13 Days The Cuban Missile Crisis: both play at 2 · scales to 5 · ~60 min longer · +0.6 heavier
Check Twilight Struggle on Amazon →

As an Amazon Associate, MeeplePick earns from qualifying purchases at no extra cost to you.

Frequently asked

What game is most like 13 Days The Cuban Missile Crisis?
Twilight Struggle (2005) is the closest match to 13 Days The Cuban Missile Crisis, sharing modern warfare, political, wargame. It rates 8.3/10 on BoardGameGeek.
What should I play if I like 13 Days The Cuban Missile Crisis?
Twilight Struggle, Labyrinth The War on Terror, 1989 Dawn of Freedom are the top-ranked alternatives to 13 Days The Cuban Missile Crisis in the MeeplePick database, matched on medium-light complexity as well as mechanics. All 18 are ranked on this page with the shared mechanics shown for each.
Is Twilight Struggle harder than 13 Days The Cuban Missile Crisis?
Compared with 13 Days The Cuban Missile Crisis, Twilight Struggle is +1.2 heavier and ~105 min longer (3.6 vs 2.4 complexity on BoardGameGeek's 1–5 scale).

Narrow it down

best 2-player board games · action/event games · advantage token games · area majority / influence games · campaign / battle card driven games

Looking for the original? See the full 13 Days The Cuban Missile Crisis fact page — players, play time, age and complexity.