ASL Advanced Squad Leader Rules / Similar games

18 games like ASL Advanced Squad Leader Rules

The best games like ASL Advanced Squad Leader Rules are Empire of the Sun The Pacific War 1941-1945, World in Flames Collector's edition and Twilight Imperium Third Edition — the closest of 18 ranked alternatives, scored by shared mechanics and category. Empire of the Sun The Pacific War 1941-1945 shares wargame, world war ii, dice rolling with ASL Advanced Squad Leader Rules.

Every alternative below links to its own ASL Advanced Squad Leader Rules-style fact page, drawn from MeeplePick’s wargame / world war ii shelf.

Ranked by shared category (3 pts) and mechanics (2 pts), bonus within 0.7 of ASL Advanced Squad Leader Rules’s 4.7 weight, then BoardGameGeek’s Bayesian rating — one entry per series, 18 shown.

As an Amazon Associate, MeeplePick earns from qualifying purchases at no extra cost to you.

  1. 1–2 players · 360 min · ★ 8.2 · Heavy
    Shares with ASL Advanced Squad Leader Rules: Wargame, World War II, Dice Rolling, Grid Movement, Hexagon Grid · 3 of ASL Advanced Squad Leader Rules’s 6 mechanics (50%)
    vs ASL Advanced Squad Leader Rules: both play at 2 · plays solo · ~60 min longer · 0.4 lighter
    View Empire of the Sun The Pacific War 1941-1945 on Amazon →
  2. 2–7 players · 120–6000 min · ★ 7.6 · Heavy
    Shares with ASL Advanced Squad Leader Rules: Wargame, World War II, Dice Rolling, Grid Movement, Hexagon Grid · 3 of ASL Advanced Squad Leader Rules’s 6 mechanics (50%)
    vs ASL Advanced Squad Leader Rules: both play at 2 · scales to 7 · ~2760 min longer · same complexity
    View World in Flames Collector's edition on Amazon →
  3. 3–6 players · 180–240 min · ★ 7.8 · Heavy
    Shares with ASL Advanced Squad Leader Rules: Wargame, Dice Rolling, Grid Movement, Hexagon Grid · 3 of ASL Advanced Squad Leader Rules’s 6 mechanics (50%)
    vs ASL Advanced Squad Leader Rules: no player-count overlap (3–6 vs 2–2) · scales to 6 · ~90 min shorter · 0.5 lighter
    View Twilight Imperium Third Edition on Amazon →
  4. 4. Flat Top (1977)
    2 players · 360 min · ★ 7.3 · Heavy
    Shares with ASL Advanced Squad Leader Rules: Wargame, World War II, Dice Rolling, Grid Movement, Hexagon Grid · 3 of ASL Advanced Squad Leader Rules’s 6 mechanics (50%)
    vs ASL Advanced Squad Leader Rules: both play at 2 · ~60 min longer · 0.5 lighter
  5. 2 players · 60 min · ★ 7.3 · Heavy
    Shares with ASL Advanced Squad Leader Rules: Wargame, World War II, Dice Rolling, Grid Movement, Hexagon Grid · 3 of ASL Advanced Squad Leader Rules’s 6 mechanics (50%)
    vs ASL Advanced Squad Leader Rules: both play at 2 · ~240 min shorter · 0.5 lighter
  6. 6. Ambush! (1983)
    1 players · 240 min · ★ 7.5 · Medium
    Shares with ASL Advanced Squad Leader Rules: Wargame, World War II, Dice Rolling, Grid Movement, Hexagon Grid, Line of Sight · 4 of ASL Advanced Squad Leader Rules’s 6 mechanics (67%)
    vs ASL Advanced Squad Leader Rules: no player-count overlap (1–1 vs 2–2) · plays solo · ~60 min shorter · 1.5 lighter
  7. 2 players · 180 min · ★ 7.0 · Heavy
    Shares with ASL Advanced Squad Leader Rules: Wargame, World War II, Dice Rolling, Grid Movement, Hexagon Grid · 3 of ASL Advanced Squad Leader Rules’s 6 mechanics (50%)
    vs ASL Advanced Squad Leader Rules: both play at 2 · ~120 min shorter · 0.4 lighter
  8. 8. The Longest Day (1979)
    2–8 players · 5400 min · ★ 7.2 · Medium-heavy
    Shares with ASL Advanced Squad Leader Rules: Wargame, World War II, Dice Rolling, Grid Movement, Hexagon Grid · 3 of ASL Advanced Squad Leader Rules’s 6 mechanics (50%)
    vs ASL Advanced Squad Leader Rules: both play at 2 · scales to 8 · ~5100 min longer · 0.6 lighter
  9. 2 players · 240 min · ★ 8.0 · Heavy
    Shares with ASL Advanced Squad Leader Rules: Wargame, World War II, Dice Rolling, Grid Movement, Hexagon Grid · 3 of ASL Advanced Squad Leader Rules’s 6 mechanics (50%)
    vs ASL Advanced Squad Leader Rules: both play at 2 · ~60 min shorter · 0.5 lighter
  10. 10. PanzerBlitz (1970)
    2 players · 90 min · ★ 6.5 · Medium
    Shares with ASL Advanced Squad Leader Rules: Wargame, World War II, Dice Rolling, Grid Movement, Hexagon Grid, Interrupts +1 more · 5 of ASL Advanced Squad Leader Rules’s 6 mechanics (83%)
    vs ASL Advanced Squad Leader Rules: both play at 2 · ~210 min shorter · 1.7 lighter
  11. 1–10 players · 240 min · ★ 7.4 · Medium-heavy
    Shares with ASL Advanced Squad Leader Rules: Wargame, World War II, Dice Rolling, Grid Movement, Hexagon Grid · 3 of ASL Advanced Squad Leader Rules’s 6 mechanics (50%)
    vs ASL Advanced Squad Leader Rules: both play at 2 · plays solo · scales to 10 · ~60 min shorter · 0.7 lighter
  12. 2 players · 210 min · ★ 7.3 · Medium-heavy
    Shares with ASL Advanced Squad Leader Rules: Wargame, World War II, Dice Rolling, Grid Movement, Hexagon Grid · 3 of ASL Advanced Squad Leader Rules’s 6 mechanics (50%)
    vs ASL Advanced Squad Leader Rules: both play at 2 · ~90 min shorter · 0.6 lighter
  13. 2–6 players · 1440 min · ★ 6.9 · Heavy
    Shares with ASL Advanced Squad Leader Rules: Wargame, World War II, Dice Rolling, Hexagon Grid · 2 of ASL Advanced Squad Leader Rules’s 6 mechanics (33%)
    vs ASL Advanced Squad Leader Rules: both play at 2 · scales to 6 · ~1140 min longer · 0.4 lighter
  14. 2–6 players · 180–1200 min · ★ 6.8 · Heavy
    Shares with ASL Advanced Squad Leader Rules: Wargame, World War II, Dice Rolling, Grid Movement, Hexagon Grid · 3 of ASL Advanced Squad Leader Rules’s 6 mechanics (50%)
    vs ASL Advanced Squad Leader Rules: both play at 2 · scales to 6 · ~390 min longer · 0.4 lighter
  15. 2 players · 60–6000 min · ★ 7.7 · Heavy
    Shares with ASL Advanced Squad Leader Rules: Wargame, World War II, Dice Rolling, Hexagon Grid · 2 of ASL Advanced Squad Leader Rules’s 6 mechanics (33%)
    vs ASL Advanced Squad Leader Rules: both play at 2 · ~2730 min longer · 0.2 lighter
  16. 2 players · 60–180 min · ★ 7.9 · Medium
    Shares with ASL Advanced Squad Leader Rules: Wargame, World War II, Grid Movement, Hexagon Grid · 2 of ASL Advanced Squad Leader Rules’s 6 mechanics (33%)
    vs ASL Advanced Squad Leader Rules: both play at 2 · ~180 min shorter · 1.5 lighter
  17. 2 players · 30–60 min · ★ 7.5 · Medium
    Shares with ASL Advanced Squad Leader Rules: Wargame, World War II, Dice Rolling, Grid Movement, Line of Sight · 3 of ASL Advanced Squad Leader Rules’s 6 mechanics (50%)
    vs ASL Advanced Squad Leader Rules: both play at 2 · ~255 min shorter · 2 lighter
  18. 18. Memoir '44 (2004)
    2–8 players · 30–60 min · ★ 7.6 · Medium-light
    Shares with ASL Advanced Squad Leader Rules: Wargame, World War II, Dice Rolling, Grid Movement · 2 of ASL Advanced Squad Leader Rules’s 6 mechanics (33%)
    vs ASL Advanced Squad Leader Rules: both play at 2 · scales to 8 · ~255 min shorter · 2.5 lighter
Check Empire of the Sun The Pacific War 1941-1945 on Amazon →

As an Amazon Associate, MeeplePick earns from qualifying purchases at no extra cost to you.

Frequently asked

What game is most like ASL Advanced Squad Leader Rules?
Empire of the Sun The Pacific War 1941-1945 (2005) is the closest match to ASL Advanced Squad Leader Rules, sharing wargame, world war ii, dice rolling. It rates 8.2/10 on BoardGameGeek.
What should I play if I like ASL Advanced Squad Leader Rules?
Empire of the Sun The Pacific War 1941-1945, World in Flames Collector's edition, Twilight Imperium Third Edition are the top-ranked alternatives to ASL Advanced Squad Leader Rules in the MeeplePick database, matched on heavy complexity as well as mechanics. All 18 are ranked on this page with the shared mechanics shown for each.
Is Empire of the Sun The Pacific War 1941-1945 harder than ASL Advanced Squad Leader Rules?
Compared with ASL Advanced Squad Leader Rules, Empire of the Sun The Pacific War 1941-1945 is 0.4 lighter and ~60 min longer (4.3 vs 4.7 complexity on BoardGameGeek's 1–5 scale).

Narrow it down

best 2-player board games · critical hits and failures games · dice rolling games · grid movement games · hexagon grid games

Looking for the original? See the full ASL Advanced Squad Leader Rules fact page — players, play time, age and complexity.