Commands and Colors Ancients / Similar games

18 games like Commands and Colors Ancients

The best games like Commands and Colors Ancients are Mythic Battles Pantheon, Julius Caesar Caesar and BattleLore Second Edition — the closest of 18 ranked alternatives, scored by shared mechanics and category. Mythic Battles Pantheon shares ancient, wargame, campaign / battle card driven with Commands and Colors Ancients.

Every alternative below links to its own Commands and Colors Ancients-style fact page, drawn from MeeplePick’s ancient / wargame shelf.

Ranked by shared category (3 pts) and mechanics (2 pts), bonus within 0.7 of Commands and Colors Ancients’s 2.7 weight, then BoardGameGeek’s Bayesian rating — one entry per series, 18 shown.

As an Amazon Associate, MeeplePick earns from qualifying purchases at no extra cost to you.

  1. 2–4 players · 60–90 min · ★ 8.4 · Medium
    Shares with Commands and Colors Ancients: Ancient, Wargame, Campaign / Battle Card Driven, Command Cards, Dice Rolling, Hand Management · 4 of Commands and Colors Ancients’s 6 mechanics (67%)
    vs Commands and Colors Ancients: both play at 2 · scales to 4 · ~15 min longer · +0.3 heavier
    View Mythic Battles Pantheon on Amazon →
  2. 2 players · 120 min · ★ 7.8 · Medium-light
    Shares with Commands and Colors Ancients: Ancient, Wargame, Campaign / Battle Card Driven, Dice Rolling, Hand Management · 3 of Commands and Colors Ancients’s 6 mechanics (50%)
    vs Commands and Colors Ancients: both play at 2 · ~60 min longer · 0.2 lighter
    View Julius Caesar Caesar on Amazon →
  3. 2 players · 45–90 min · ★ 7.7 · Medium
    Shares with Commands and Colors Ancients: Wargame, Campaign / Battle Card Driven, Command Cards, Dice Rolling, Modular Board · 4 of Commands and Colors Ancients’s 6 mechanics (67%)
    vs Commands and Colors Ancients: both play at 2 · about the same length · same complexity
    View BattleLore Second Edition on Amazon →
  4. 4. Nexus Ops (2005)
    2–4 players · 90 min · ★ 7.2 · Medium-light
    Shares with Commands and Colors Ancients: Wargame, Dice Rolling, Hand Management, Hexagon Grid, Modular Board · 4 of Commands and Colors Ancients’s 6 mechanics (67%)
    vs Commands and Colors Ancients: both play at 2 · scales to 4 · ~30 min longer · 0.5 lighter
  5. 1–2 players · 15–30 min · ★ 7.8 · Medium
    Shares with Commands and Colors Ancients: Ancient, Wargame, Dice Rolling, Hand Management, Hexagon Grid · 3 of Commands and Colors Ancients’s 6 mechanics (50%)
    vs Commands and Colors Ancients: both play at 2 · plays solo · ~37 min shorter · +0.4 heavier
  6. 6. Memoir '44 (2004)
    2–8 players · 30–60 min · ★ 7.6 · Medium-light
    Shares with Commands and Colors Ancients: Wargame, Campaign / Battle Card Driven, Command Cards, Dice Rolling · 3 of Commands and Colors Ancients’s 6 mechanics (50%)
    vs Commands and Colors Ancients: both play at 2 · scales to 8 · ~15 min shorter · 0.4 lighter
  7. 2–4 players · 120–180 min · ★ 7.6 · Medium
    Shares with Commands and Colors Ancients: Ancient, Wargame, Campaign / Battle Card Driven, Dice Rolling · 2 of Commands and Colors Ancients’s 6 mechanics (33%)
    vs Commands and Colors Ancients: both play at 2 · scales to 4 · ~90 min longer · +0.3 heavier
  8. 3–6 players · 135–270 min · ★ 7.1 · Medium
    Shares with Commands and Colors Ancients: Ancient, Wargame, Dice Rolling, Hand Management · 2 of Commands and Colors Ancients’s 6 mechanics (33%)
    vs Commands and Colors Ancients: no player-count overlap (3–6 vs 2–2) · scales to 6 · ~143 min longer · same complexity
  9. 2 players · 60–120 min · ★ 7.3 · Medium
    Shares with Commands and Colors Ancients: Wargame, Campaign / Battle Card Driven, Dice Rolling, Hand Management, Modular Board · 4 of Commands and Colors Ancients’s 6 mechanics (67%)
    vs Commands and Colors Ancients: both play at 2 · ~30 min longer · +0.5 heavier
  10. 10. Battle Cry (1999)
    2 players · 45 min · ★ 7.2 · Medium-light
    Shares with Commands and Colors Ancients: Wargame, Command Cards, Dice Rolling, Hand Management, Modular Board · 4 of Commands and Colors Ancients’s 6 mechanics (67%)
    vs Commands and Colors Ancients: both play at 2 · ~15 min shorter · 0.6 lighter
  11. 11. Manoeuvre (2008)
    2 players · 60 min · ★ 7.3 · Medium-light
    Shares with Commands and Colors Ancients: Wargame, Campaign / Battle Card Driven, Dice Rolling, Hand Management, Modular Board · 4 of Commands and Colors Ancients’s 6 mechanics (67%)
    vs Commands and Colors Ancients: both play at 2 · about the same length · 0.6 lighter
  12. 2 players · 120–240 min · ★ 8.2 · Medium
    Shares with Commands and Colors Ancients: Ancient, Wargame, Campaign / Battle Card Driven, Dice Rolling, Hand Management · 3 of Commands and Colors Ancients’s 6 mechanics (50%)
    vs Commands and Colors Ancients: both play at 2 · ~120 min longer · +0.6 heavier
  13. 13. Kemet (2012)
    2–5 players · 90–120 min · ★ 7.7 · Medium
    Shares with Commands and Colors Ancients: Ancient, Wargame, Hand Management · 1 of Commands and Colors Ancients’s 6 mechanics (17%)
    vs Commands and Colors Ancients: both play at 2 · scales to 5 · ~45 min longer · +0.3 heavier
  14. 2–3 players · 240–360 min · ★ 8.2 · Medium
    Shares with Commands and Colors Ancients: Wargame, Campaign / Battle Card Driven, Dice Rolling, Hand Management · 3 of Commands and Colors Ancients’s 6 mechanics (50%)
    vs Commands and Colors Ancients: both play at 2 · scales to 3 · ~240 min longer · +0.6 heavier
  15. 15. 1775 Rebellion (2013)
    2–4 players · 60–120 min · ★ 7.7 · Medium-light
    Shares with Commands and Colors Ancients: Wargame, Campaign / Battle Card Driven, Command Cards, Dice Rolling · 3 of Commands and Colors Ancients’s 6 mechanics (50%)
    vs Commands and Colors Ancients: both play at 2 · scales to 4 · ~30 min longer · 0.4 lighter
  16. 1–5 players · 60–120 min · ★ 8.0 · Medium
    Shares with Commands and Colors Ancients: Wargame, Dice Rolling, Modular Board · 2 of Commands and Colors Ancients’s 6 mechanics (33%)
    vs Commands and Colors Ancients: both play at 2 · plays solo · scales to 5 · ~30 min longer · +0.6 heavier
  17. 17. Sword of Rome (2004)
    2–5 players · 360 min · ★ 7.3 · Medium
    Shares with Commands and Colors Ancients: Ancient, Wargame, Campaign / Battle Card Driven, Dice Rolling · 2 of Commands and Colors Ancients’s 6 mechanics (33%)
    vs Commands and Colors Ancients: both play at 2 · scales to 5 · ~300 min longer · +0.6 heavier
  18. 2–4 players · 300 min · ★ 7.5 · Medium
    Shares with Commands and Colors Ancients: Ancient, Wargame, Campaign / Battle Card Driven, Dice Rolling · 2 of Commands and Colors Ancients’s 6 mechanics (33%)
    vs Commands and Colors Ancients: both play at 2 · scales to 4 · ~240 min longer · +0.6 heavier
Check Mythic Battles Pantheon on Amazon →

As an Amazon Associate, MeeplePick earns from qualifying purchases at no extra cost to you.

Frequently asked

What game is most like Commands and Colors Ancients?
Mythic Battles Pantheon (2017) is the closest match to Commands and Colors Ancients, sharing ancient, wargame, campaign / battle card driven. It rates 8.4/10 on BoardGameGeek.
What should I play if I like Commands and Colors Ancients?
Mythic Battles Pantheon, Julius Caesar Caesar, BattleLore Second Edition are the top-ranked alternatives to Commands and Colors Ancients in the MeeplePick database, matched on medium complexity as well as mechanics. All 18 are ranked on this page with the shared mechanics shown for each.
Is Mythic Battles Pantheon harder than Commands and Colors Ancients?
Compared with Commands and Colors Ancients, Mythic Battles Pantheon is +0.3 heavier and ~15 min longer (3.0 vs 2.7 complexity on BoardGameGeek's 1–5 scale).

Narrow it down

best 2-player board games · campaign / battle card driven games · command cards games · dice rolling games · hand management games

Looking for the original? See the full Commands and Colors Ancients fact page — players, play time, age and complexity.